Saturday, July 24, 2010

Transformers: War for Cybertron review (Awesome, Good, Not Bad, Pass, Boring or Lame?)

No, this is not the game of the classic Transformers.
This is a game older than the classic Transformers!

Don't you want to know how Cybertron became paralyzed, causing its inhabitants to escape in their rocket ships to other planets and stars? If you are a Transformers fan, this is a freaking good treat for you!

In the cartoons, we never really get to see how Cybertron was destroyed by Megatron but with the release of Transformers: War for Cybertron, we get to answer questions like:
a) Are Megatron and StarScream gay?
b) Is Optimus always a "Prime"?
c) What on Earth happened to Cybertron?
etc.

Let's start with the story.
So the story takes place before the Transformers G1 where they explained exactly what happened to Cybertron. There were snippets on what exactly happened to it but this game basically seals the story.

Cybertron is basically destroyed by the very power that gave life to all of the bio-mechanical life forms: Energon. However, this Energon is not like any other Energon, it is more powerful and unstable and when you mash it up with a tyrant villain like Megatron, all hell breaks lose.

You get to play as either sides, the rebel Decepticons or the original faction, the Autobots. However, if you are a fan like me, I will go with the chronology which means you start as a Decepticon, discovering the Dark Energon and befriending StarScream.

Next is the voice acting.
You know how bad the voice acting is for SoundWave in the 2009 Transformers: Revenge of the Fallen movie? They did not use the original cast for SoundWave, making him sound like any other Decepticons out there. But in this game, SoundWave sounds like SoundWave (talking without any emotion or intonation). Everybody is fine, they sound like themselves from the cartoon, even Megatron.
Let's talk about the gameplay.
The gameplay is nothing new, it is pretty much the same as any other Transformers game where you get to the change weapons, shoot enemies, kill them physically and stuff like that but it is in a more fluid, flexible and easy-to-control way. The gameplay is ever more fluid compared to older Transformers games which is just hard to control, slow and plain silly.

The enemies do repeat itself but let me assure you, the gameplay is not always the same. You get to go on turrets, worms and etc.. The only thing that I did not see if that you get to transform into a head (HeadMasters) or something and attach your self to a bigger robot. I am also pretty disappointed that we did not get to use Trypticon and also Omega Supreme. It would be so nice to fry some puny robots.

If you have XBox Live, then you may play co-op (which will be a lot of FUN) with your friends through the storyline. Each mission takes about 45 minutes to and hour to complete, with a total of 10 missions, you should see about more than 10 hours of gameplay.

The cut scenes are amazing. I have never seen Cybertron in such detail. The details are so good that you really feel like you are in Cybertron, fighting off some goons.

Overall, this game is pretty good.
It is not as enjoyable when you do not have XBox Live but it is still a pretty good game.
Especially those who really want to know what happened to Cybertron.

My rating: Good

- Jackson Teoh
jackson.teoh.sc@gmail.com

Monday, July 12, 2010

Predators review (Awesome, Good, Not Bad, Pass, Boring or Lame?)

The Predator returns with a sole focus: themselves.
Rather than being a part hero from the Alien VS Predator series, this movies goes back to the original concept of Predators who are hunters.
Opens in cinemas now and the question is, "How does it fare off on the big screen?". With the rise of "Eclipse", Predators might suffer a big loss in market shares because for obvious reasons girls love looking at hot guys stripping every 10 minutes of the movie.

Anyhow, coming back to Predators.
The story is pretty simple. A bunch of humans were trapped in an unknown planet and they are being hunted by the Predators. Why? How? What? When? Go watch the movie. The story is very simple as it is about survival of these humans from the Predators who are preying on them.

Graphics and sound wise, considering that this is a remake of a very well-respected film, they have to have great sounds and believable graphics and yes, they do.

Nothing much can be said about the movie due to spoilers but I think I will spoil the party a little bit. There is a scene (must be the focus) where a Predator fights off another Predator. Note that both Predators are of different species. This can only be differentiated by their mouth designs.

The cool part of this movie has to be the hunting parts by the Predators. There were quite a number of strategies and tricks used by the Predators to bait their victims and also tricks used by the humans to kill the Predators.

Is this movie a "Must Watch"?
Well... if you are a fan of Predators then the answer is very obvious.
If you are not a fan but is looking for a dark-toned, alien, action movie, then this is the movie for you. And if you are sick and tired of your girl friend calling you to watch Eclipse over and over again just for the sake of watching Edward Cullen and Jacob shirtless, then you might wan'na reward yourself for going through Eclipse by watching Predators.

It is a fair movie. Not as good as Transformers and stuff like that but it is a totally different genre. In comparison to the AVP series, Predators has more focus and simpler story.

Rating: Not Bad

- Jackson Teoh
jackson.teoh.sc@gmail.com

Wednesday, July 7, 2010

9 Temples: Death Ghost review (Awesome, Good, Not Bad, Pass, Boring or Lame?)


To all those horror movie enthusiast, this movie is the new sensation.
The poster pictures a pretty freaky little boy who looks as if he has been tortured and his organs been ripped off violently by unfortunately, that is not the case. That boy has something to do with the story but doesn't really look like that. He just looks like some kid who has been burnt to crisp.

Let's start with the story:The story is about this girl who is experiencing supernatural things and constantly gets a reflection from her pass life. The story might seem simple but in actual fact, it is not! You will be scratching your head by the end of the movie. It is just so super confusing!

You have this monk who follows them around. He is just some guy who will advise the girl and her boyfriend on religious issues and also respecting the dead and stuff but by the end of the movie, he is the one that actually plays a big role in the movie? Bloody confusing! From what I understand the girl's boyfriend is actually his brother. The monk and his brother were born to a woman who is struck by bad karma. One of her sons will die, but I don't know why did she give her monk son to the temple.

If this case involves these 2 sons and their mother, what does the girl have to do with anything!
It's so confusing!
I wanted to prove myself wrong that ghost movies don't make sense and Drag Me to Hell proved that to me but 9 Temples once again proved to me that horror films just don't make sense. Maybe only horror movies made by Thai people.

Shock value is also very low.
I was expecting a lot of shock value and will make me close my eyes all the time but hey! There are so little shock value that it doesn't seem worth it to even buy the DVD! And I spent RM 10 on the tickets too! What a waste of money!

In conclusion, this movie sucks ass!
Don't watch this movie and for the love of god avoid it at all time!
This movie sucks so bad that I am so lazy to continue typing.

Rating: Lame! Lame! Lame!

- Jackson Teoh
jackson.teoh.sc@gmail.com

Tuesday, July 6, 2010

Electro Choc - a City Under Siege (Ballad of Gay Tony)



Another one of my many favourite songs from the club, "Maisonette 9" in the game "GTA 4: The Ballad of Gay Tony". Really kept me jumping but less than the Stickin'!

- Jackson Teoh
jackson.teoh.sc@gmail.com

Electro Choc - Stickin' (Ballad of Gay Tony)



This is the music from the game Grand Theft Auto 4: The Ballad of Gay Tony
The name might not sound much but it is an awesome game!

This music is played in a club in the game called, "Maisonette 9", reflecting the real "Bungalow 8". I got this song stuck in my head since I finished playing The Ballad of Gay Tony. I just had to look for it online! Glad that I found a torrent with this song in it. Just have to wait for a day or two for it to finish downloading.

Anyways, I kept playing the beat in my head and it can't seem to come out!
Glad that I found the OST and now I can listen to it!

- Jackson Teoh
jackson.teoh.sc@gmail.com

Sunday, July 4, 2010

Barney Stinson (The Path to Awesomeness)


Barney Stinson!
The awesome one and also the character that gave life to How I Met Your Mother?

Just want to post this video up to show his transition from a hippie to... wait for it....
Suit-Up!

Notice how the antogonistic music plays and also the chair getting up, reminds me a lot about Darth Vader in Star Wars Episode 3! Awesome! Maybe I will be like him and always suit-up!

And he actually has a pretty good advise at the beginning of the video:
"To succeed you have to stop being ordinary and be legend... wait for it... dary!"

Contact:
Jackson Teoh
jackson.teoh.sc@gmail.com

Saturday, July 3, 2010

Prince of Persia: The Forgotten Sands (Awesome, Good, Not Bad, Pass, Boring or Lame?)

Prince of Persia: The Forgotten Sands
If you have seen the movie, Prince of Persia: The Sands of Time, this game is NOT based on the movie. That is good because games based on movies suck for some reason.

If you are a Prince of Persia fan, you would most likely followed the series. The Forgotten Sands sets during the 7 year gap between Prince of Persia: The Sands of Time and Prince of Persia: Warrior Within.

In Warrior Within, the Prince (not Dastan, apparently there are several Princes of Persia and up until now, there are 3 different Princes. Each of their stories are not related in any way.) has a serious personality 7 years after the events in The Sands of Time.

What made him a grumpy-grouchy?
This game and also the PSP version of this game (same name, different story) are one of the few events during the 7 year gap.

In the 360/PS3/COM version, Prince visits his brother, Malik at his kingdom, finds it being attacked by the rival, Malik escapes into the castle, releases the Solomon army but things went wrong and everyone died. That's the beginning, you go play the rest of the game to know more.

This is Prince:
Nameless as usual (except for the movie).
Character design?? Erm... he looks as if he hasn't fully gone through the last stages of evolution. He totally looks like an ape-man.

I have quite a problem with the number of characters in this game. This game is very focused and character development is there but come on... using only 4 characters throughout the whole game?
There are only 4 characters that you actually interact with = yourself, Malik (your brother), Razia (friendly Djinn) and Ratash (Djinn sent to kill King Solomon). Everybody else are like soldiers and monsters.

The game is okay, I guess.
It's not like God of War quality. There isn't much variety. In fact, if you think that Dante's Inferno is too repetitive, wait till you play Prince of Persia: The Forgotten Sands.

The gameplay is so repetitive that it gets boring. No doubt that the Prince's movements are very fluid and fast but the repetition made the Prince repeat himself and repetition is just plain boring. You go through the same traps, same jumps, same running on walls, same freezing of water, same enemies, same mini bosses with different skin, everything is the same. Not enough variations to kill an enemy.

And did I mention that most of his climbing moves are from Assassin's Creed?
Yes, almost all of his climbing moves are from Assassin's Creed. But hey! That is good because Prince of Persia is kind of like Assassin's Creed except with monsters and linear gameplay. It would be cool if Prince of Persia is a sandbox-style game but then it would just be another Assassin's Creed. But then again, if it is linear, it will be something like an inferior God of War. Okay, Sandbox-style is better, but it might break the progress of the story.

Not to mention the annoying freezing water tactic:
The cool thing about this game is that you get to freeze water and climb on them like a wall or even trap enemies in between these waters but when it comes to jumping from one water wall to the other water wall behind the water wall next to yours (bloody confusing, I know), it is really a pain in the aschenholler.

You are "O"
Water wall that you must freeze and jump from is "{"
Water wall that you must unfreeze immediate and jump through is "|"
Water all that you must freeze immediately after jumping through "|" is "}"

So here is the mapping:

{O | }

What's worse is that sometimes the mapping will be like this:

{O | }{ | }{ | }

And you got'ta jump like hell!
I got through that part out of timing, seriously... timing is the key to winning this game. You have to jump precisely, have to go through traps precise, everything has to be precise in this game. It's a challenge and it would be fun if the traps are varied but no! The traps are all the same! Boring!

Graphics: Great!
The graphics are great! Characters look believable and the surrounding is just amazing. BUT the surrounding became so bloody repetitive, it is no longer that amazing. There are some variations but overall, they're all the same when you come face to face with the traps. The sound is great but still prefer God of War sounds. They just sound more powerful.

Bosses: Bad...
God of War had giant Monsters and creative ways to kill them and slash them in half or beat their brains out of their heads. Dante's Inferno had giant Monsters and creative ways to kill them and cutting off their heads with a scythe. Prince of Persia had a giant Monster and a creative way to kill it which is to destroy the medallion.

Unfortunately, Prince of Persia only has ONE giant boss monster. No decapitating, no immoral ways to kill somebody (extremely explained in God of War). There aren't any bosses actually. The first time you meet Ratash, his attacks are like one of those mini bosses except with a different skin.

Replayability: None
Prince of Persia: The Forgotten Sands does not really have any replayability. Beside obtaining all of those statues that give you tonnes of EXP, there is nothing much to do. There is no cinematic mode where you get to watch the cut scenes again. There is only one challenge in challenge mode. Basically, not much can be done after you have finished the game.

One good thing: Rewind
Like in the movie, the Prince gets to rewind to his previous state with the sands of time! This is really cool and pretty fun to play with and also a life saver. Whenever you fall off and die, the game gives you 2 to 3 seconds to hit the button to rewind the whole thing (even the music rewinds!) to the time before you die! That is the fun part of it! If let's say that you lose too much life, just hit the button and everything will rewind to the state before you lost those lives (depending on how long you hold the button and the limit).

You get to use Ezio Auditore de Firenze though... but you have to have XBox LIVE and go to UPlay to download the content. Damn!

Prince of Persia: The Forgotten Sands is not such a fun game to play. The story is not that good, too few characters, repetitive gameplay, enemies and bosses. The graphics are good but the gameplay just made the whole game pretty bad.

My verdict: in between Pass and Boring

There is a lot of room for improvement. Maybe open-world as a fresh start. But because fans want to keep the Prince of Persia "sacred" with the same gameplay, you might want to start off with a new character.